kcprss@sharp> show -s kacperuss.pl/​page/​phone/​ --size medium
EN
One day I tried to make something photorealistic. Here's that
kcprss@sharp> show -s kacperuss.pl/​page/​elo_​rating/​ --size medium
kcprss@sharp> show -s kacperuss.pl/​page/​cyber_​gun/​ --size medium
EN
Manual rotoscoping test, inspired by Cyberpunk 2077
kcprss@sharp> show -s kacperuss.pl/​page/​sapphires_​queen/​ --size medium
kcprss@sharp> show -s kacperuss.pl/​page/​gamecube_​2_​official_​teaser/​ --size medium
kcprss@sharp> show -s kacperuss.pl/​page/​rainbow_​six_​siege_​_​thermite_​video_​simple_​rerender/​ --size medium
EN
A Re-Render of a Thermite Operator Video from Rainbow Six Siege.

Re-built from scratch in Blender.
kcprss@sharp> show -s kacperuss.pl/​page/​watch_​your_​six/​ --size medium
EN
A showcase of a combination of some 3D ideas I've got. Starring Filip Radziminski as assassin/cameraman.
kcprss@sharp> show -s kacperuss.pl/​page/​phoenix_​fire_​ball/​ --size medium
EN
A showcase of the fire ball effect. Inspired by Phoenix, a character from Valorant.
kcprss@sharp> show -s kacperuss.pl/​page/​lz_​is_​hot/​ --size medium
EN
A brief showcase of camera tracking based masking and compositing.
kcprss@sharp> show -s kacperuss.pl/​page/​cyberpunk_​2077_​but_​its_​made_​by_​bethesda/​ --size medium
EN
A joke video about Bethesda's Creation Engine, pointing out the infamous clipping glitch. 3D rendered.
kcprss@sharp> show -s kacperuss.pl/​page/​dont_​mean_​to_​brag_​but/​ --size medium
EN
A showcase of a simplified plane-based camera tracking.
kcprss@sharp> show -s kacperuss.pl/​page/​slow_​motion_​shot/​ --size medium
EN
A Slow Motion test of my new camera.
kcprss@sharp> show -s kacperuss.pl/​page/​lets_​break_​some_​glass_​shall_​we/​ --size medium
EN
Yet another Cell Fracture test, this time a bit less depressing
kcprss@sharp> show -s kacperuss.pl/​page/​cell_​fracture/​ --size medium
EN
A Cell Fracture test.
kcprss@sharp> show -s kacperuss.pl/​page/​battle_​city_​2018_​teaser/​ --size medium
EN
A simple camera tracking test.

None of 3D models were made by me, I used them to show the tracking itself.
Also, no affiliation with Namco.
kcprss@sharp> show -s kacperuss.pl/​page/​3d_​renders/​ --size medium
EN
A set of various renders I've made in the past.